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Hiii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^

-The idea of the game is interesting and original.

-The gameplay mechanics make the game feel like a solid challenging tower defense game with some extra elements that make it work quite well.

-The visual style is great and totally fits the game, but as a result of the nature of this kind of visuals when the playing space gets to crowded with enemies it becomes hard to know what you are doing exactly with your character, but at the end of the day it contributes to make the game more solid on the aspects I've commented before ^^

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

Thanks so much for playing and even making a video on my game! I totally agree that it can become too easy to lose track of where your character is in the later rounds, so in the latest version I've made the player's shadow cyan just to make it that tiniest bit easier to tell yourself apart from the enemies. I suppose I could also make some sort of mask which displays the player character over anything in front of it as well, but I'm not really sure how to do that yet. Thanks again anyway :)

You are welcome ^^